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Kay and Spike play S.T.A.L.K.E.R. Gulp!
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Spike
Memphis
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May 4, 2011 - 1:58 am
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Kay has installed STALKER, and I will install tomorrow.  She may have started to play tonight, but I will certainly begin tomorrow (Wed.) night.  I just know that we are going to come a-beggin' for help at some point.

If anyone else wants to play along, well, the more the merrier...or something. 

"…you just keep on trying 'til you run out of cake."

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Steerpike
Subtropical Southeastern Michigan
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May 4, 2011 - 8:30 am
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We've got your back, girls! I'll fire it up as well. It's been a while since I stalked.

Life is the misery we endure between disappointments.

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Spike
Memphis
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May 4, 2011 - 1:42 pm
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Thanks Steerpike.  You'll be half way through the game before I even figure out gameplay, but it will be fun.  Kay and I both seem to think that we are much better RPG-ers than FPS-ers, but what the heck?  We can do this. 

My problem with the FPS-ness of Half-Life has less to do with shootin' and killin', and more with the lack of story.  Why is everyone trying to kill me?  Why did I have to launch that rocket/missile?  The lack of info to be found, and the lack of NPC's who give me real info leaves these questions unanswered.  So I am not engaged with whatever the story might be (Ok, big-boom accident, I get that, but how and why?  Give me some books to read; notes to take; desks to search for documents.  Throw me a bone.)  I'm at about 2/3 finished with HL.  I haven't played for a few days.  I got discouraged when I ran into the Ninjas - at least they look like Ninjas.  They're fast and deadly.  They killed me, and killed me....  I'll get back to it in small doses, but now it's on to for these 2 FPS noobs.

Anyone else want to get on the bandwagon?

"…you just keep on trying 'til you run out of cake."

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xtal
planet
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May 4, 2011 - 1:51 pm
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I'm still just about 9 hours in (read: probably 2.5 hours for normal players) and make progress in tiny tiny bits when I hop in. I will try to support you folks!

If being wrong's a crime I'm serving forever

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Spike
Memphis
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May 4, 2011 - 1:58 pm
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Oh goodie, xtal.  Good to have you.  When a bunch of people lean in together they create strength that can do many things.  That, or make a good base for a bonfire.  We shall see.   [Image Can Not Be Found]

"…you just keep on trying 'til you run out of cake."

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kaythomas
Somewhere in the frozen tundra
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May 4, 2011 - 3:46 pm
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Yep,  Spike and Kay are off for an adventure.   I loaded up STALKER a few weeks ago and took a quick spin through the beginning.   Now I will go back and start off for real and we shall see. 

Steerpike,  I am sure we will look to you for guidance and pep talks. 

xtal it will be good to have you along.  Do not be concerned about how much time you can play or how slow your progress.  I am not a person who spends hours and hours a day on a game so my progress is also slow.  But that mean games last longer for me.  [Image Can Not Be Found]  

Spike,  you asked me in a PM what difficulty level I play games on.  I can't remember if there are various difficulty levels in this game (I sort of think there are).  Well, the answer is -- I always play on the easiest level there is and even then I am challenged.

Kay

Imagine life with no hypothetical situations. 

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Steerpike
Subtropical Southeastern Michigan
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May 4, 2011 - 4:11 pm
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For those who question their FPS skills, I'd recommend an easy level for STALKER. It's rather unforgiving, especially before you've gotten the hang of it. In fact, the first mission - Rescue Nimble - is among the hardest things you'll do in the game. But it will give you a great opportunity to observe STALKER's brilliant combat AI.

If you guys are modding, STALKER Complete should be all you need. It fixes stuff, improves stuff, and includes a sleeping bag so you don't have to do stuff at night if you don't want to.

 

Enjoy!

Life is the misery we endure between disappointments.

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Spike
Memphis
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May 4, 2011 - 4:29 pm
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Kay, I took Steerpike's suggestion and looked at the Stalker Complete mod.  I need to find out how big, as in GBs, it is before I download.  It looks like it takes over where the 1.0005 patch left off and fixes more bugs, plus enhances graphics and other stuff.

Get the THQ official patch 1.0005 here:

http://www.stalker-game.com/en.....ge=patches

And the Stalker Complete mod here:

http://www.moddb.com/mods/stal.....plete-2009

"…you just keep on trying 'til you run out of cake."

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Spike
Memphis
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May 4, 2011 - 4:31 pm
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Steerpike said:

For those who question their FPS skills, I'd recommend an easy level for STALKER.


I was going to play on some average setting as I've been doing with other games, but I think I'll take your advice.  Afterall, you've been to the Zone, and this will be my first trip.  [Image Can Not Be Found]

"…you just keep on trying 'til you run out of cake."

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Spike
Memphis
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May 4, 2011 - 5:00 pm
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KAY…I posted the link to the wrong patch.  Here is the correct one, which I just installed.  Easy-peasy.  I scanned the patch and the mod.  They are both clean.  I am now going to install the mod.

http://www.fileplanet.com/1801.....5-%5BUS%5D

 

EDIT:  to install the mod you must start a game and exit at least once to be able to install the mod.  I'm not ready to do this just now, but will in a few hours.

"…you just keep on trying 'til you run out of cake."

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Scout
Portland, Oregon
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May 4, 2011 - 6:17 pm
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Here's where I left off on the other Bollocks Stalker thread:

 

I resurrected Stalker: Shadow of Chernobyl  from backed up saves,

patched it to 1.0005 and installed the Stalker Complete Mod on top of

everything. Too late to go exploring tonight but am happy my saves

worked. I'm using an orignal dvd and it seems to be working fine. I

noticed the textures right away. Much cleaner look. Much more handsome

looking. Also noticed how dark night was. The sleeping bag in my

inventory is a nice feature. Lets me sleep in the field in increments of

1, 3, 9 hours.


 

I was worried my old saves weren't going to work but what littlel I

looked at seemed fine. I'm in the bar location, quest to take a coded

key off Bostov. I saw him earlier when I was fussing around with patches

and mods but now that I'm ready to play he has slunk off.

It's been 2 years since my hard drive went down and took this game

with it. I'm hopping around, looking at different saves, trying to

remember the narrative arc. It's been a while. I think I'm going to

break down and print out a guide.

 

Any suggestions for a good Stalker Chernobyl guide?

 

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Armand
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May 4, 2011 - 6:31 pm
Member Since: August 4, 2010
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I've been thinking of giving this another shot for weeks now, and you all finally convinced me. I have yet to complete the game, so we'll see how it goes. Using the complete mod. It is, indeed, pretty unforgiving. After a horrid experience with the new Mount and Blade (god, it's painful) I need something to clear the palette.

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Spike
Memphis
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May 4, 2011 - 6:49 pm
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Glad to have you join us, Scout and Armand.

 

But Armand, are you saying that the Complete Mod makes the game more unforgiving?  If so, how?  I'd better go read some more about the mod.  The game will be hard enough without adding any features that make it more difficult.. 

"…you just keep on trying 'til you run out of cake."

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Pokey
California
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May 4, 2011 - 7:23 pm
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Steerpike
Subtropical Southeastern Michigan
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May 4, 2011 - 10:47 pm
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I don't think the Complete mod makes the game harder - at least, I haven't observed that. In general STALKER is brutally hard, especially at the beginning, when you only have access to really crappy run-down weapons. At a certain point you get a scope for your rifle and the whole game changes.

Complete adds some things that are hugely helpful: weapon/armor repairs, for example; a number of better guns for the early stages, and a superior economic system. It also corrects or removes many of the original's more glaring consistency, translation, and stability issues.

Life is the misery we endure between disappointments.

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Armand
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May 4, 2011 - 11:14 pm
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Sorry, I should have used a paragraph break or something there. No, the complete mod if anything makes it easier... slightly. You should use it though as it does improve the game a lot!

Also, man this is an atmospheric game. I forget how cool it really is sometimes. Still need to finish it though. Call it my own 12th Colossus, but there are parts that just kick my ass and make me give up. Playing on easy this time though, my pride be damned.

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Spike
Memphis
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May 4, 2011 - 11:42 pm
Member Since: April 16, 2009
Forum Posts: 1187
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10:40PM here.  Just about finished with the requirements of the day, and so in about 45 minutes I will head to The Zone.  I'll play for a few minutes then exit and install the Mod.  I should have about an hour after that before I crash for the night.  Thanks for the info guys.  And I'm definitely going to check out Pokey's links.  Thank you, thank you.

"…you just keep on trying 'til you run out of cake."

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Scout
Portland, Oregon
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May 5, 2011 - 12:24 am
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Gah. I haven't played this game in so long. I was halfway across the map to do the quest for the scope and then checked and lo...I have it already.

I'm back at Rostok, at the 100 Rad Bar. This is apparently the "city" on the map where I can stock up though I accidently wandered into the Wildlands and got into a fire fight. The scope did come in handy. I believe this mod makes the game much easier.

Also exploring the Warehouses and talking to the Freedom faction there.

Scouting out storage for the loot I'm starting to find.

I just got killed in one of those singularities. Stuck under a loading dock and chewed up by invisible engery while rushing toward a juicy looking trunk. Didn't notice the wavy air between me and it.

 

Some tips:

 

To holster a weapon just hit the number key again. Say you tap 3 to draw your assault rifle. Just tap 3 again to holster it. Or go to inventory (I) and holster it there.  Also, L will give you a flashlight, much needed in the newly modded dark nights. 5.45 mm x 39 ammo is good stuff. Grab as much as you can, along with Bandages and Medkits.

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Spike
Memphis
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May 5, 2011 - 1:21 am
Member Since: April 16, 2009
Forum Posts: 1187
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Kay, the Complete mod was easy to install.  I played to just past my initial conversation in the game then saved and quit.  I then installed the mod.  I won't have much more time to play tonight, but I have my first quest, and will shortly go talk to Wolf.

The graphics are quite impressive - even before the mod, so I wonder how good they will look when I continue.

 

A QUESTION:  in the lower right-hand corner of the minimap there is a number.  It started at 8, I think, and is now down to 6.  What does this number mean?

"…you just keep on trying 'til you run out of cake."

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Armand
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May 5, 2011 - 1:33 am
Member Since: August 4, 2010
Forum Posts: 318
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I'm not positive, but I think it's the number of other people on the minimap. Not sure if it applies to monsters or anything.

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