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Demon's Souls
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Synonamess Botch
Texas, y'all
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February 23, 2012 - 10:32 pm
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Nice victory!  I forgot that Thief's Ring was helpful against him.  Fighting him with a melee guy wasn't too bad as long as I kept up the hit and move tactics.  Giving that Red Hot to Ed opens up a lot of options.

I say go for Dragon God!  Just remember: don't treat this like a typical battle.  Explore.

Rule #2: Double-tap

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geggis
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February 28, 2012 - 8:39 am
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Just got round to reading that Saving Zelda article; what a great piece and after playing Demon's Souls I totally understand what he's saying. It's funny though, while I was reading it I kept thinking "Yeah, Demon's Souls does that... yep, that too... and that..." It wouldn't be crazy to envisage a Zelda game that lifts elements from a Souls game though, they have their similarities on a base level.

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Steerpike
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February 28, 2012 - 10:47 am
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I've been following this conversation while playing Dark Souls, but as I get closer and closer to completing that game I find myself stalling. I guess I don't want it to end. Thus when a friend returned my borrowed copy of Demon's Souls, I popped that bad boy in there and fired it up. It was the first disc that wasn't Dark Souls in my PS3 since October 4.

I stand by my conviction that Dark Souls isn't harder than Demon's. I started my new game as a Wanderer; if I were so inured to the insane hardship of Dark I should've plowed right through Boletaria, but instead I died just like a normal person. I'm better at the game than I was, simply because I've had a lot of practice with the controls by now, but that's about it.

The main, jarring difference between the two is the Archstones-versus-Campfires structure, and the fact that healing herbs have been replaced by intensely finite Estus. It puts you in a position where you are much more likely to retrace to a campfire than press on and hope for the best.

Also: I'd forgotten how annoying that wild slash-slash-slash maneuver is, the one the zombies in Boletaria sometimes do. Shields up!

Life is the misery we endure between disappointments.

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Helmut
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March 5, 2012 - 1:36 am
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My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

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Helmut
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March 5, 2012 - 1:36 am
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My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

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Helmut
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March 5, 2012 - 1:37 am
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My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

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Helmut
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March 5, 2012 - 1:38 am
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My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

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Helmut
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March 5, 2012 - 1:38 am
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My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

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Helmut
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March 5, 2012 - 1:39 am
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My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

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Helmut
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March 5, 2012 - 1:39 am
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My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

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Helmut
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March 5, 2012 - 1:40 am
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My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

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Helmut
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March 5, 2012 - 1:41 am
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My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

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Helmut
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March 5, 2012 - 1:45 am
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* It was at this stage, reports allow, that Steerpike performed the Power Up ritual. Sadly, space restraints prevent us from the performance, but it is strikingly similar to the following:

My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

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Helmut
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March 5, 2012 - 1:46 am
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My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

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Helmut
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March 5, 2012 - 1:47 am
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My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

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Helmut
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March 5, 2012 - 1:47 am
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My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

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Helmut
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March 5, 2012 - 1:48 am
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My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

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Helmut
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My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

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Helmut
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My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

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Helmut
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My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

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