Please consider registering
guest

sp_LogInOut Log In sp_Registration Register

Register | Lost password?
Advanced Search

— Forum Scope —




— Match —





— Forum Options —





Minimum search word length is 3 characters - maximum search word length is 84 characters

sp_Feed Topic RSS sp_TopicIcon
Dark Souls
Avatar
Helmut
Admin
April 17, 2014 - 11:44 am
Member Since: April 10, 2009
Forum Posts: 795
sp_UserOfflineSmall Offline
821sp_Permalink sp_Print

Thanks for the tips. I've got up to level 56 on primarily increases to physical stats, but will funnel a few into my soft skills. Be nice not to drool in my coffee over breakfast. 

Who's the assbucket who thought walking toxic gasbags was a good design idea? Step forward please. 

My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

Avatar
Steerpike
Subtropical Southeastern Michigan
Admin
April 17, 2014 - 2:25 pm
Member Since: April 10, 2009
Forum Posts: 3310
sp_UserOfflineSmall Offline

New word in my vocabulary: assbucket. I cannot wait to use it in a sentence.

All kinds of goodies in the Painted World, Helmut. It's the place where the Powers That Be locked away all kinds of stuff they were (A) afraid of (B) didn't want to take responsibility for or (C) afraid of and didn't want to take responsibility for.

If you can survive a bit of a fall, here's a tip: past the first few toxic gasbags, note a sort of catwalk/causeway that leads from one tower wall to another. Below you'll see a statue and some trees. Fling yourself hence!

Like I said, it's a drop, but if you survive you can hang right (avoid the slimelets for now) and open a pair of huge double doors. Presto! Shortcut open. The Painted World is small, but rough. Those slimelets - little bit of asset reuse from the Phalanx of Demon's Souls there - are susceptible to fire and worth... I want to say 800 souls apiece. Doesn't seem like much, but there are probably 20 dry-humping the statute down in the courtyard, so it can't be beat as a soul-farming run. Pyromancy is helpful there.

 

As for your soft skills, I feel you man. If it helps, in Dark Souls II I'm playing a Knight. My intelligence? 3.

Three. One two three.

I keep telling myself that Steerpike the Knight is street smart, but not book smart.

Life is the misery we endure between disappointments.

Avatar
Helmut
Admin
April 17, 2014 - 4:33 pm
Member Since: April 10, 2009
Forum Posts: 795
sp_UserOfflineSmall Offline
823sp_Permalink sp_Print

Steerpike, you are truly a saint. Among the undead anyway. They fall like snowflakes in the moonlight. And when they do, my soul wallet fattens. The good part is you can only be toxin'd once. I found that the shadow armour gives you enough time to kill one and get away without being poisoned and that's good. 

My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

Avatar
xtal
planet
Moderator
Staff
April 21, 2014 - 1:50 pm
Member Since: April 19, 2009
Forum Posts: 1685
sp_UserOfflineSmall Offline
824sp_Permalink sp_Print

Helmut, this tip may be useless to you now, but a little known tidbit: if you land a killing blow on those toxic gasbags that is with a fire pyromancy or fire weapon they will not make a toxic death spew. They're especially prone to fire thrusting weapons, in my experience. Like a Fire Estoc, for example.

If being wrong's a crime I'm serving forever

Avatar
Helmut
Admin
April 21, 2014 - 2:53 pm
Member Since: April 10, 2009
Forum Posts: 795
sp_UserOfflineSmall Offline

Thanks xtal. I will keep that in the back pocket. I have enough shadow gear and other poison absorbing armour bits so that if I failed to backjump properly I would get a dose, but not become entirely toxic, so I was able to clear the area and move on. I left the halfbreed alone, not wanting to suffer eternal sadness and self-loathing by killing her. I had to backtrack again, to go free Dusk of Oolacile in order to buy some spells. I had skipped beating the hydra earlier by buying the crest, and so that was a nice thing to clear out. 

I find a very lightly armoured build that can run and jump with great agility to be far superior to even a 50% mobility character. The large knights in Anor Londo are flowers for the picking if I can neatly get behind them. Even the Eastern armour is too heavy for my level 70 masher, admitedly with a few magic augments. I find battle with my light build to be far easier, despite the fact that the difference in mobility is not easy to perceive. 

My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

Avatar
Helmut
Admin
April 21, 2014 - 5:53 pm
Member Since: April 10, 2009
Forum Posts: 795
sp_UserOfflineSmall Offline
826sp_Permalink sp_Print

Dying repeatedly today at the hands of the two assbuckets on the building edge shooting the large bows with the large arrows. That is the first time the game has felt unfair to me, which induces a different response than all the deaths I have had previously. 

My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

Avatar
Steerpike
Subtropical Southeastern Michigan
Admin
April 21, 2014 - 11:55 pm
Member Since: April 10, 2009
Forum Posts: 3310
sp_UserOfflineSmall Offline
827sp_Permalink sp_Print

That part is absolutely maddening. Probably the only time in the game I really ground my teeth in rage. Took me forever. Last time I did that run, Botch and Xtal were with me and they clearly knew what they were doing so I just hung back and sort of supervised.

If I recall correctly, the trick is more about nerves of steel than timing. Sprint up the buttress and they can't land an arrow, then turn RIGHT (not left, RIGHT) and either close in quick (forcing skeletor to draw his sword) or raise your shield and be ready to get blasted. The one on the left can't see or shoot you, as he's obstructed by an outcropping, so you only have to deal with the one. Then round the bend, roll onto the balcony, take the first door on your left, and there's the bonfire and an old friend.

hated that part. They're using Dragonslayer Greatbows, which are sort of like howitzers. I carried one around for the rest of the game but never actually used it myself. The arrows cost a fortune. I wonder if those skeletons are filling out expense reports for the arrows they fire?

 

Light armor is the way to go, in my book. In DkS2 I just swapped out mega-heavy Drangleic Mail for the black leather set and dropped 30 kilos. Honestly I don't see much difference in the damage I take. 

Life is the misery we endure between disappointments.

Avatar
Helmut
Admin
April 22, 2014 - 12:19 am
Member Since: April 10, 2009
Forum Posts: 795
sp_UserOfflineSmall Offline

I just quit for the night in frustration. I also just watched a youtube vid and the author says that once you get close enough for them to draw their sword, you can run away, and they'll just fall off the ledge. Duh.  He also jump rolled all the way to the battle, so as to not waste estus and time getting there, and half those sword demony things will fall off the ledges too. 

Tomorrow. 

My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

Avatar
Helmut
Admin
April 22, 2014 - 12:00 pm
Member Since: April 10, 2009
Forum Posts: 795
sp_UserOfflineSmall Offline
829sp_Permalink sp_Print

So with that it goes from being woefully frustrating to something absurdly easy. Just go up the flying buttress to the ledge where the knights are, then dive roll under any arrows (or use hidden body) to get near enough to cause the knight to switch to sword and shield. Just turn around and head back to the buttress and dude will go for a plunge. Repeat. 

Naturally, I should have figured this out for myself. I know that most of the characters can't negotiate thin ledges, so I should have adapted. 

My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

Avatar
xtal
planet
Moderator
Staff
April 22, 2014 - 2:10 pm
Member Since: April 19, 2009
Forum Posts: 1685
sp_UserOfflineSmall Offline
830sp_Permalink sp_Print

Well, Helmut, the good news is that you've passed what is infamously known as the greatest trolling FromSoftware pulls on you in Dark Souls.

There will be more tears to come, but nothing as evil as the Anor Londo Silver Knight Archers. Also commonly known as Those Two Assholes.

I look forward to your reports on the Anor Londo boss fight.  tongue

 

Praise the sun!

If being wrong's a crime I'm serving forever

Avatar
Helmut
Admin
April 22, 2014 - 7:43 pm
Member Since: April 10, 2009
Forum Posts: 795
sp_UserOfflineSmall Offline
831sp_Permalink sp_Print

Found the blacksmith in Anor Londo. I was planning on upgrading my +10 katana to a chaos blade, but I don't see that that operation would provide any upgrade. I haven't looked at this scaling stuff before, but see from a weapon wiki that it's a bit of a dark art itself. It looks like my Uchigatana has a base damage of 180, whereas, if I upgrade it to a lightning uchigatana I would have 162 base physical damage and 162 base electrical damage (from the stats page in the modify equipment dialog). That would be a good thing yes? Helmut likes a good thing.

http://darksouls.wiki.fextrali.....om/Weapons

Thoughts? 

My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

Avatar
Steerpike
Subtropical Southeastern Michigan
Admin
April 23, 2014 - 9:46 am
Member Since: April 10, 2009
Forum Posts: 3310
sp_UserOfflineSmall Offline
832sp_Permalink sp_Print

Chaos is dicey because its damage scales (in part) with soft Humanity, which you drop when you die. This can lead to unpredictable damage ranges, and in the next 15 hours or so you'll likely be visiting a place where your soft Humanity is even more vulnerable than usual on account of what I like to call the "spiritual Dyson," which others may know as the Darkwraith Covenant.

I'm told by certain experts that elemental damage will never match the value of pure physical damage, and that you'd do better to upgrade your katana to +15. Numerically this is surely so - I actually watched some of Epic's awesome videos on weapon scaling over at YouTube and the math doesn't lie - but I've never exactly understood how it all works since looking at the numbers (base plus elemental) it does seem like a great way to go. Of course, some enemies are resistant to elements.

I'd say it's worth it to do less damage, even a lot less damage, to work with a weapon whose move set "clicks" with your style. I was never comfortable with the Great Lord's Greatsword even though I did bongo damage with it, and that hurt me later in the game. So keep that in mind. These days I'm a big fan of the mighty Balder Side Sword, which is a rare drop around the Gargoyle church but so very worth it. It combines all the benefits of a spear with all the benefits of a sword, and has none of the drawbacks. The Shotel from Sen's Fortress is also a favorite. I like spears too. But those huge ultra-greatswords don't work for my style.

With a katana in hand, I think you can upgrade to Queelag's Furysword if you still have her soul. That's a favorite of many players, though I never tried it myself. It's good-sized, though, and you might lose some katana speed.

...next, Dark Souls is not Dark Souls 2, which is a polite way of saying that Dark Souls doesn't punish you for experimenting with upgrades. You have access to limitless Titanite, even the all-important Large Shards if you're willing to farm the Blighttown Swamp leeches for a while, so there's no reason not to get yourself a little elemental toolbox of weapons. I'm with Pokey, I like lightning (probably a less-than-optimal choice for you at this particular moment). Most enemies are vulnerable to fire as well.

I also recommend getting a Divine backup weapon. It'll be handy later on. Doesn't need to be your mainstay or anything, just good enough and blessed all to hell.

Life is the misery we endure between disappointments.

Avatar
Helmut
Admin
April 23, 2014 - 7:32 pm
Member Since: April 10, 2009
Forum Posts: 795
sp_UserOfflineSmall Offline
833sp_Permalink sp_Print

So lemme guess. Finally getting summoned into the lair of S&O and then running rampantly around and inadvertently killing your summoner (I think I did) is probably bad juju eh? 

Not having invaded another players space, I don't know of such things. Today I went human in an effort to summon some help for the boss fight and was invaded  literally within 5 seconds. How does that interface work? Do you sit there and get a list of games you can invade or is it more automatic like being summoned? I'm just trying to think of a way I can get human long enough to even get to the boss. 

My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

Avatar
Steerpike
Subtropical Southeastern Michigan
Admin
April 23, 2014 - 8:22 pm
Member Since: April 10, 2009
Forum Posts: 3310
sp_UserOfflineSmall Offline
834sp_Permalink sp_Print

Invading works more or less like summons, unless there's cheating. You use a Cracked Red Eye stone and it looks for a suitable player - not Hollow, within the level formula (level +/- 10, +/- 10%), in the same region, etc. Then you invade, just as if you'd been summoned.

Two (three?) Covenants are designed for invasions. If they put on their Covenant ring, The Forest Hunters and the Blades of the Darkmoon will automatically invade certain non-Hollow players - Forest Hunters auto-invade any non-Hollow (who isn't a Forest Hunter) in Darkroot Garden (this is why you should avoid being not-Hollow there unless you want to get killed). Blades of the Darkmoon automatically invade players in Anor Londo based on the amount of Sin they have amassed for various crimes, and/or based on how many times they've been Indicted. I think in both cases, there are no level rules, so you can get invaded by a level gazillion Forest Hunter even if you're level two. 

I also think there's no friendly fire when you're a summon, or at least you can't harm your world master with your own weapons. That's true, right, Botchtal? You can harm them with environmental accidents, knocking them off cliffs, activating traps, etc. In DkS2 I got summoned by a well-meaning but exuberant player who almost immediately blasted me with a ballista by accident; that goes both ways.

Accidents happen and kindly players understand this. There's a certain chivalry to co-op in Dark Souls, assuming everyone follows the "code," which I really love. But over-eager summons can get their master killed, and careless masters can get their White Phantoms killed, pretty easily.

On the PC there's a lot of cheating. I don't know how it all works, I just know it's pretty rampant. It really harmed the PC experience, which is too bad. Games for Windows is so broken that it wound up being a boon, since for me at least, invasions rarely succeeded due to broken infrastructure.

 

So Helmut, what are your thoughts so far? I gather you're enjoying yourself or you wouldn't have continued, but I'm curious about your reactions.

Life is the misery we endure between disappointments.

Avatar
xtal
planet
Moderator
Staff
April 24, 2014 - 12:51 pm
Member Since: April 19, 2009
Forum Posts: 1685
sp_UserOfflineSmall Offline
835sp_Permalink sp_Print

What Steerpike said about weapon preference is true.

Upgrades are incredibly confusing your first time, and to be honest most of the math shit people get into is for min/max'ing their PvP builds. As someone playing their first time, most likely just trying to enjoy and get through PvE with the occasional online interaction you should deffiently (we're sticking with that, k?) go with whatever weapon move-set suits you.

If you still want to maximize your damage here's a quick run down of information to consider:

  • Any weapon scaling that is E or D might as well not scale at all. It's mostly worthless, so look at it that way.
  • Weapons with equal strength and dexterity scaling, or one letter apart (example: Longsword is C / C) are considered Quality weapons and work best for people who put many points into both STR and DEX.
  • Elemental upgrades are most useful if you have very low STR and DEX and are using a low requirement weapon. If you've put a decent amounts of points into either of those stats you're better off to find a weapon with B, A or S scaling for the respective stat.
  • If you can obtain and use any of the following spells / miracles then pure physical +15 weapons are king: Sunlight Blade, Darkmoon Blade, Crystal Magic Weapon. For example: a Balder Side Sword+15 with Crystal Magic Weapon applied and 40 DEX laughs at sliced bread and the wheel. It also makes Baby Frampt cry. (Oh, he's a thing, I assure you.)

If you want to do whatever and enjoy Teh Souls here is some information to consider:

  • Do whatever, enjoy Teh Souls, and don't listen to us crazies.
  • Eat 1 whole orange a day. You'll need lots of Vit C to Praise the Sun adequately.

If being wrong's a crime I'm serving forever

Avatar
Helmut
Admin
April 24, 2014 - 1:21 pm
Member Since: April 10, 2009
Forum Posts: 795
sp_UserOfflineSmall Offline

S.T.A.L.K.E.R. had various media elements which I encountered at the same time. There was the novella and the film which I read and watched at the same time I played. These offered a complete (although all three were different) picture into the ideas and the world. And it was batshit crazy and dislocative, if that's a word.  Various aspects of that game: the weird lighting, the funny handling guns, the glitched pda, the sinister laboratories,  made the experience so alien and it was a particularly memorable and rewarding journey, over all.

Dark Souls could be like that, except it isn't, at least not that I've yet discovered. The map design is top notch, by far the strongest part of the game. The sound design is pretty good too. Waiting for a summons on the stairs to S&O's lair, you can hear the giant knights wheezy breathing, and it's off-putting enough to make me take my headphones off after thirty seconds. So that shows love and care and attention. Missing is access to the lore and back story. I still have only the vaguest idea what I'm doing even after 100 hours of monkeying around. I have to say that a number of the transient popup screens that do give information don't stick around long enough on the pc to read entirely, and that doesn't help.

Despite having died billions of times, I wouldn't say the game is overly hard. I've been having lots of success (after the two assholes) with varying my strategies completely. I went from a middle weight sword and shield character at the end of Sen's to a lighter katana and shadow gear char at the beginning of Anor Londo to now a cloth sack, no shield, +5 black knight sword in two hander mode. The game seems to reward constant rejigging strategy and equipment, almost for each and all types of enemy. I see a lot of bloodstains on the ground in the halls of the castle I'm for people with shields and halberds but I find the 1000 soul knights in the castle to have just too much endurance to slug it out with them. The difficulty is in finding the right strategy. The farming areas conveniently let you get up to the level you need to be to succeed, and conveniently get tedious before you get overpowered. 

However, had I not been leaning so heavily on the wiki, and were there not multiple wiki's to lean on, I would probably have quit by now. If I hadn't known to persevere in ringing the first bell in order to achieve cheap access to the purging stone, prior to encountering the basilisks, that would have been the end. It would have been too hard to defeat the tower gargoyle at 1/2 strength. I do feel compelled to play Dark Souls when I'm not, but at least equally frequently, don't feel very interested at all in continuing. I'm certainly not driven to finish any particular area to get to the next, and I think that's a lost opportunity.

Multiplayer is both brilliant and frustrating. I'm sure it was better at the height of the game. Now it can be pretty slow going, in both directions. Once it gets late out here in PDT land, I don't see anyone around.

I watched a youtube vid by Epic, and it's interesting to see how much information and discussion there is on such simple things as which weapon does more damage with dexterity. That he would have to stand there and whack on a monster with all the weapons just to see which one does the most damage is funny. The equations are complex enough to be confusing, which leads to arguments, discussions, and flamewars, and that's good for the vitality of the community I guess. Imagine when (maybe some of you played it at this time) this game was new and there were no wikis. From Software has created a game where spoken lore between players is way more important than the documented or in-game factual information. That's a pretty hard thing to do, well, it's easy, but it's hard to do and still be a financial success.

So I guess overall I'm enjoying the game quite a bit, and I can certainly see the appeal, but for me it's not going to change my world, at least not yet. 

My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

Avatar
Helmut
Admin
April 25, 2014 - 11:51 am
Member Since: April 10, 2009
Forum Posts: 795
sp_UserOfflineSmall Offline

Just had an epic tragi-comic encounter in the S&O lair where I summoned a very solid player (as it turned out). Old Helmut was getting wiped around the floor like that ad for Mr. Clean in the bathroom while the other character was doing all the work. Not once did he/she even get damaged while I was quaffing Estus like there was a fire sale on at Old Barney's. Fatty was down and the other character down to about 10% when I finally got my health back and was two handing the floor in all the wrong places like we was on one of them home renovation reality shows. Then I got died because I couldn't stay out of the way. All I had to do is stand in the corner... Man I feel old. Still got more humanity though so stay tuned. Praise the sun. 

 

Edit: It was an epi-tragic comedy in three parts. The second time we were even closer to success when I got caught in some jumping attack and went from fully estused overconfidence to maggot filled estus leaking carcass. However, I'm happy to report that success is now ours. I don't usually do this, but Tempestest, you are a fine companion, and I hope you think positively on todays events.

Edit: In retrospect, I think I mentioned some things that I think the game has got wrong. This is a game that alternates very clearly, between an exploration phase, when you tentatively reach out from your last bonfire, and a rehearsal or repetition phase, where you have found the bosses and, if there are any, the shortcuts to that battle. The whole souls scheme, which is totally risk/reward based gameplay, is rare in all game-dom, is it not? Most games with quick save are minimizing risk. Minimizing risk is popular, but risk/reward is addictive. Soldier of Fortune II has 3 save slots per level, and had a similar feeling of risk as you tried to maximize the distance you could travel without saving, but that had no reward, no upside, other than base survival. 

Anyway, I just wanted to say the exploration phase is really compelling. I'm done going back and forth in the hallways and the rooms, S&O are kaput, and now I have to choose between two blind platform-y raiser thingies. Oh my, sweaty palms!

My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

Avatar
Helmut
Admin
April 30, 2014 - 11:27 am
Member Since: April 10, 2009
Forum Posts: 795
sp_UserOfflineSmall Offline
838sp_Permalink sp_Print

Feeling somewhat mired down in the Crystal Cave area. Ambivalence. Hear me Dark Souls? I'm bored and growing distant and thinking of SpaceChem. You better perk the place up with something other than 64,000 hectares of library and shitty invisible paths. How about a disco or a brothel home to all manner of sin? That too much to ask? That's all I have to report. sen

My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

Avatar
Steerpike
Subtropical Southeastern Michigan
Admin
April 30, 2014 - 7:31 pm
Member Since: April 10, 2009
Forum Posts: 3310
sp_UserOfflineSmall Offline
839sp_Permalink sp_Print

The Crystal Cave is annoying. I suspect they let the intern design it or something.

Have you been to the Great Hollow or Ash Lake yet? Those are optional areas and I think you're about ready for them. I didn't really love any of the Lord's Soul areas. Once you're done in the Archive you could also take a detour into the DLC content. I never actually did that. I think Dusk of Oolacile is involved somehow.

Life is the misery we endure between disappointments.

Avatar
Helmut
Admin
May 12, 2014 - 11:39 am
Member Since: April 10, 2009
Forum Posts: 795
sp_UserOfflineSmall Offline
840sp_Permalink sp_Print

Had an epi-tragic power failure while I was playing on the weekend. When I restarted, it said the savegame was out of sync with the cloud and asked which copy I wanted to use. I wasn't really thinking, and I didn't want to lose my big pile of souls, so I chose my local copy. That was a mistake as it turned out to be corrupt and the game could not load it. A double mistake since my original choice over wrote my last good copy with the bad on the cloud, so I said farewell to my level 75 (whatever he was) character, and restarted. 

I had made some mistakes with my character, having divided my leveling between strength and dexterity, not understanding how some weapons that I liked scaled chiefly with dexterity. I really did suck at this game when I started, or maybe it was the lack of familiarity I should have had, had I played Demon's Souls. In either event, things are going so much faster. I think I played with the broken straight sword for 20 hours the first time through. I'm going to try a dexterity character with a little more magic, and we'll leave the strength at a reasonably low level. 

My Dark Souls single player sensibilities are protected by a +10 GfWL Firewall of Ineptitude

Forum Timezone: America/Detroit

Most Users Ever Online: 252

Currently Online:
10 Guest(s)

Currently Browsing this Page:
1 Guest(s)

Top Posters:

Spike: 1187

Pokey: 894

Jarrod: 607

Finkbug: 468

Armand: 318

kaythomas: 307

Member Stats:

Guest Posters: 9

Members: 15033

Moderators: 18

Admins: 6

Forum Stats:

Groups: 1

Forums: 4

Topics: 816

Posts: 18549

Newest Members:

RobertFuery, Humaner, ButZoste, HoustonPulge, DayanaNow, Janehoats

Moderators: Jen: 631, Orb: 0, Scout: 1205, Toger: 1488, Yapette: 836, Dobralov: 17, xtal: 1685, Meho: 82, Tap-Repeatedly: 0, geggis: 1435, Lewis B: 214, Mat: 245, AJLange: 200, Dix: 483, Cheeta: 0, LewisB: 0, Amy Louise: 12, l0vetemper: 3

Administrators: admin: 2, MrLipid: 31, Steerpike: 3310, Helmut: 795, Synonamess Botch: 1127, heddhunter: 27