Please consider registering
guest

sp_LogInOut Log In sp_Registration Register

Register | Lost password?
Advanced Search

— Forum Scope —




— Match —





— Forum Options —





Minimum search word length is 3 characters - maximum search word length is 84 characters

No permission to create posts
sp_Feed Topic RSS sp_TopicIcon
Breath of the Wild
Avatar
Steerpike
Subtropical Southeastern Michigan
Admin
March 9, 2017 - 8:55 am
Member Since: April 10, 2009
Forum Posts: 3310
sp_UserOfflineSmall Offline

Zelda by way of Far Cry and MGS? Sign me up!

Fuck all, you guys are making it hard for me to retain my self-control.

Last time Meho was this complimentary about a game it was Demon's Souls, and we all know how that turned out for me.

Life is the misery we endure between disappointments.

Avatar
Synonamess Botch
Texas, y'all
Admin
March 9, 2017 - 11:35 am
Member Since: November 9, 2010
Forum Posts: 1127
sp_UserOfflineSmall Offline

I'm curious about what Nintendo was thinking, strategically, when they decided to develop for both consoles.  I guess you could argue that it's a similar scenario to TP on Gamecube and Wii.  If the cost of porting was minimal, I suppose they just thought "why not?"  Still, why Zelda in both instances?  Aren't TP and BoTW the only games that got this treatment?

Rule #2: Double-tap

Avatar
Dix
Moderator
Staff
March 9, 2017 - 12:10 pm
Member Since: June 6, 2011
Forum Posts: 483
sp_UserOfflineSmall Offline

I think it's a matter of convenience. Twilight Princess was developed for the Gamecube (as the notorious "mirroring" of the Wii version demonstrates), but it ended up not being ready until near the end of that console's life, so they ported it to snatch up those consumers for whom it would be a system seller for the Wii itself (especially since the Wii lacked killer apps at launch for "core" gamers).

Breath of the Wild is probably essentially the same situation. They realized it wouldn't be ready until very late in the WiiU's lifespan, and that for many people the game would be a great reason to be really excited about the Switch. This is compounded by the WiiU's terrible sales, which meant that, realistically, there are a lot of people out there who love Zelda and are psyched for Breath of the Wild but do not have a WiiU. After all, the WiiU does not have any other new Zeldas on it. (Wind Waker HD and Hyrule Warriors are the other two system exclusives, and since one's an HD remake and the other's not really a proper Zelda game, there's never been a great reason for Zelda fans to buy a WiiU.) The Switch, meanwhile, has a launch lineup that looks pretty similar to the Wii's: quite a few casual offerings and glorified tech demos which are plenty of fun in a group, but no real standout experiences for people looking for a game with a lot of depth.

"Home is not a place.  It is wherever your passion takes you."

Avatar
xtal
planet
Moderator
Staff
March 9, 2017 - 12:33 pm
Member Since: April 19, 2009
Forum Posts: 1685
sp_UserOfflineSmall Offline

Right, the underlying madness behind this great game is that it's trapped on a very expensive brand new console, and an utter failure (sales wise) of an old console. I think last I heard the Wii U's worldwide sales were somewhere between 12-13 million units. On top of all this, Nintendo products, hardware in particular, can be very hard to come by in a pinch. I don't know the situation across all brick and mortars right now but I imagine that the Switch is not exactly readily available now. Combine that with Wii U which ended production last year and, at least in my neck of the woods, cannot be purchased new from any retailers that I'm aware of.

I imagine there are a lot of people out there right now who would love to play this game but have no way to. It's a shame. My foresight in acquiring a Wii U two weeks ago was a rare non-mistake, good life choice I've made.

If being wrong's a crime I'm serving forever

Avatar
Dix
Moderator
Staff
March 9, 2017 - 12:48 pm
Member Since: June 6, 2011
Forum Posts: 483
sp_UserOfflineSmall Offline

I also decided to pull the trigger on the WiiU late last year, knowing Breath of the Wild would hit it and that there were enough other games I want to play (various Marios, Smash Bros., Splatoon, etc.) on it that I can justify having one.

Until the WiiU I was a generally early adopter of Nintendo hardware, but the last several consoles have come out with such a limp lineup for the first year or so that I just can't bring myself to even contemplate buying a Switch (even if I could find one). The Switch sounds like a very interesting piece of hardware, and I really hope that somebody puts it to use in the ways it uniquely allows (that HD rumble!), but I don't expect that to happen until at least Mario Odyssey.

"Home is not a place.  It is wherever your passion takes you."

Avatar
xtal
planet
Moderator
Staff
March 11, 2017 - 2:01 am
Member Since: April 19, 2009
Forum Posts: 1685
sp_UserOfflineSmall Offline

When/If any of you get to a shrine called Sheh Rata Shrine, I'd love to hear thoughts on it. The trial is "Speed of Light." It's in an area of wetlands. Specific location:

It's northwest of Kakariko Village. If you were to walk up the hill to the shrine atop the village, walk further north to the cliffs overlooking a huge space. You'll have pretty clear view of a shrine that you can clearly glide to. The Shrine I'm talking about should be the next one you see, quite a bit out farther than that. Not that hard to get to if you take a good leap and glide off those cliffs.

I'd be really curious to hear stories of how you beat it, but especially got the bonus chest. I haven't got the chest myself yet. After puzzling out solutions and failing many times I thought I had a surefire solution, but I made a slight error in execution and the plan failed. I thought it was pretty great. I'm dying to know if there are other solutions, because I can't see any. I went through some crazy attempts. Maybe spoiler tag your solution.

The shrines had been pretty good up to that point, but that one is just bonkers. I'd be horrified but also amused as hell to learn there was possibly a much simpler solution than what I'm trying to attempt!

If being wrong's a crime I'm serving forever

Avatar
Dix
Moderator
Staff
March 12, 2017 - 12:18 am
Member Since: June 6, 2011
Forum Posts: 483
sp_UserOfflineSmall Offline

I have neglected that part of the map, unfortunately. After I spent like three days wandering around Mt. Lanayru, I headed northwest to knock the fucking bird out of the fucking sky because it was driving me crazy seeing it circling in the distance since the beginning of the game.

It is very cold here.

"Home is not a place.  It is wherever your passion takes you."

Avatar
Dix
Moderator
Staff
March 12, 2017 - 12:14 pm
Member Since: June 6, 2011
Forum Posts: 483
sp_UserOfflineSmall Offline

So, xtal, I think you should prepare to be horrified but amused as hell.

Put a bomb next to the switch that controls the water. Starting with the water filled, get the wheel going for the laser. Swim across, wait for the water to drain so that you can get the switch and enter into the monk's room. Then, set off your bomb. It'll trigger the switch again, and once the water has re-filled you can use an ice block to get to the chest.

With the number of moving parts (and the number of things you can stasis), I can see how you might've tried some really complicated things. I had a few working through my mind before I figured out what ultimately worked.

"Home is not a place.  It is wherever your passion takes you."

Avatar
xtal
planet
Moderator
Staff
March 13, 2017 - 1:20 am
Member Since: April 19, 2009
Forum Posts: 1685
sp_UserOfflineSmall Offline

Well, that's interesting. The thing is, I tried moving that wheel with exploding bombs, it never worked. But I worked out a slightly different solution that I thought was pretty good. I think it might still work, I just messed up the execution.

Bombs wouldn't move the wheel, arrows would move it but they couldn't move it consistently enough to trigger the laser platform (nudging it does nothing). So I hatched a plan to bring that barrel across and set it down. I made three ice pillars ready to jump across to the other side (water was full at this point). So I would turn the crank while holding the barrel, drop the barrel into position beside the crank wheel, and then behind the barrel drop a bomb, to propel the barrel with enough force to turn the crank. Meanwhile, as I've jumped across the pillars, I run to the floor trigger, step on it to open the final door, then Stasis the trigger, and run through the door. Then explode the bomb to raise the water again. I think it will work. I just fucked up the bomb placement.

If being wrong's a crime I'm serving forever

Avatar
Dix
Moderator
Staff
March 13, 2017 - 1:23 am
Member Since: June 6, 2011
Forum Posts: 483
sp_UserOfflineSmall Offline

I think you misunderstood my method:

There are 3 components here:

  1. The wheel (which moves the laser)
  2. A switch (which raises and lowers the water when the laser hits it)
  3. A button (or a switch, whatever) that opens the door to the monk's room

Bomb #2

"Home is not a place.  It is wherever your passion takes you."

Avatar
xtal
planet
Moderator
Staff
March 13, 2017 - 12:46 pm
Member Since: April 19, 2009
Forum Posts: 1685
sp_UserOfflineSmall Offline

Oh sorry, I did. I thought by switch you meant the wheel.

If being wrong's a crime I'm serving forever

Avatar
Dix
Moderator
Staff
March 13, 2017 - 12:50 pm
Member Since: June 6, 2011
Forum Posts: 483
sp_UserOfflineSmall Offline

xtal said
Oh sorry, I did. I thought by switch you meant the wheel.  

Nope; I'm not really sure what the best term for those crystal things would be, but I've always thought of them as "switches," since they toggle between on and off.

I would love to know if your plan works, since I tried a couple things of comparable complexity, but I promise mine will take you like a minute and is very easy to execute.

"Home is not a place.  It is wherever your passion takes you."

Avatar
Dix
Moderator
Staff
March 13, 2017 - 8:51 pm
Member Since: June 6, 2011
Forum Posts: 483
sp_UserOfflineSmall Offline

Whew! I just...

...got the Master Sword, finally. I didn't find it that long ago, so I suppose "finally" might not be the right word here, but still. It's a milestone!

"Home is not a place.  It is wherever your passion takes you."

Avatar
xtal
planet
Moderator
Staff
March 29, 2017 - 11:11 pm
Member Since: April 19, 2009
Forum Posts: 1685
sp_UserOfflineSmall Offline

It feels like I've played a ton of this game. Despite that, I'm still in the middle of taking down my first divine beast, and have completed I think 28 or 29 shrines. I've heard the total number of shrines, and I'm sooooooooo far away from that. I will definitely be playing this for as long as it takes me.

It could easily be my GOTY, and I'd not have stopped playing it for ten months, and I'd still not be finished. The whole world has been great so far, and I could spend a lot of time there.

I feel satisfied that this game stands in lieu of Demon's Souls 2.

If being wrong's a crime I'm serving forever

Avatar
Synonamess Botch
Texas, y'all
Admin
April 1, 2017 - 8:52 am
Member Since: November 9, 2010
Forum Posts: 1127
sp_UserOfflineSmall Offline

xtal said
I feel satisfied that this game stands in lieu of Demon's Souls 2.  

Wow, high praise indeed.  Not intriguing enough to move a console my way but enough to make me believe Nintendo has learned some good lessons.
When I try to rank Souls games in my head, I always leave out Demon's Souls.  I think it stands alone in that it did what it did first, and got so much right the first time.

Rule #2: Double-tap

Avatar
xtal
planet
Moderator
Staff
April 24, 2017 - 1:52 pm
Member Since: April 19, 2009
Forum Posts: 1685
sp_UserOfflineSmall Offline

Everybody, I've got some breaking news: Breath of the Wild is good.

Oh, did I say that already? Sorry. This......This game.....It is occupying such a space in my mind. I want to talk about this game and it makes my head want to explode.

I'm in the midst of trying to actually write something for the site about it because things just need to be said, but ... I'll preface a bit of that here.

I think what I'm going to try to say in this piece is...Try to convey just how essential a video game this is. It's easy to get lost in the sheer joy of Breath of the Wild; I have to remind myself that in the grand scheme of things, not a lot of people are playing this game. There are 12 million Wii U units in the world if I'm not mistaken. I don't know the number of Switch units out there but it's safe to say a few million. That's not a lot. The PS4 has sold over 50 million units. So there aren't Uncharted 4 or GTA 5 amounts of people who are playing-- or even have access to play-- this game.

I would hardly ever advocate that any one game justifies buying a console. I have done it with hindsight, and thought about my own personal purchases - for example, I would be truly satisfied if Demon's Souls was the only PS3 game I had. The experience of that game far surpassed the $250 I spent on my PS3. But going outside of myself, I don't think I'd try to tell anyone to take that sort of plunge.

 

The Legend of Zelda: Breath of the Wild is the closest I have ever come to that. I don't know about the rest of the world, but I know in Toronto there are at least a few small time brick and mortar places that still do console renting these days. If your city/town has a place that would rent you a Wii U (I doubt Switches are for rent at this time), please do it.

When I realized that not every single person in the world thought Half-Life was the best game ever, I didn't really have a dog in the best game ever argument. I liked Half-Life and Jedi Knight, but I came to learn that the Super Mario 64 and Ocarina of Time people were louder.

I am in the fight for the first time ever. I realize there would be a large contingent of unshakable folk who yearn for their childhood, and hence Super Mario. Bros 3 wins this "award" in their minds, but I am unclouded.

I'm convinced that this game is a true watershed moment (hot take, I know!). I'm trying to think of the tightest, purest list of games that are most cited as watershed moments in the history of video games. Without any of my own bias, and like I said keeping it to a tight list, here is what I produce:

Super Mario Bros. Super Mario 64.

Those are the top two, right? I'm trying to think of a PC game that can be squeezed onto that list. I don't think there is one. Civ 2? UFO Defense? Half-Life? I could see Half-Life. There might be an argument for Minecraft. Anyway, that's an acceptable top two, right? If we're talking the "holy shit" category. The "oh...we can do it that way?" category. So having said that (you see where I'm going)...

I think Breath of the Wild goes on that list.

I was a baby in 1985, and never played Super Mario 64 nor watched any friends play it, so I can't comment on the mind-blowing factor of those games in the context of their times. In the context of 2017, no game has ever blown my mind like Breath of the Wild.

 

tl;dr - the goal of this piece, should I finish it, will be making the case that Breath of the Wild is the most essential video game experience that I am aware of. And that it should be placed atop video game Mount Rushmore.

If being wrong's a crime I'm serving forever

Avatar
Synonamess Botch
Texas, y'all
Admin
April 24, 2017 - 7:11 pm
Member Since: November 9, 2010
Forum Posts: 1127
sp_UserOfflineSmall Offline

Hmm, dang if you don't make a strong case.  I actually have a pretty good record for console purchases driven by a single game.  However, they were pretty much all budget purchases of used consoles which had already been out a few years.  I was just getting into console gaming then.

Since I don't see the Switch dropping in price anytime in the next two years, perhaps I can pick up a WiiU on the cheap just like the old days.  I assume by your praise that its charms won't have worn off anytime soon?

Rule #2: Double-tap

Avatar
xtal
planet
Moderator
Staff
April 24, 2017 - 8:50 pm
Member Since: April 19, 2009
Forum Posts: 1685
sp_UserOfflineSmall Offline

It's certainly been a bonus to be playing this game while so many other voices I enjoy and respect have shared their thoughts on it, but no, I don't think any of its charms will wear off any time soon. I think the game is going to age well, much like people believe The Wind Waker has aged better than other Zelda games.

A friend of mine described Breath of the Wild as "quasi cel-shaded." I don't know the first thing about drawing art so I can't say if that's a remotely accurate comment to make, but I still understood what he meant. Which was to say that this is not a "realistic" Zelda (meaning, to use the "most advanced" 3D character and world-building tools) like Ocarina, Majora's Mask, Twilight Princess and Skyward Sword were. That's probably a sloppy and inaccurate statement I made there, hopefully the intent comes across.

I've heard jokes about what this game looks like compared to Horizon, no doubt because they released three days apart, and it's silly. First because, if you're actively trying to compare the graphical or artistic styles of these two games, you're starting off from a completely disingenuous place. Second, because Breath of the Wild is actually beautiful looking on its own terms.

 

I say the following only in defense of Breath of the Wild, not to denigrate Horizon (because it's fucking great), but so far (and keep in mind I have 30 more hours of Zelda under my belt than Horizon) I've seen more breathtaking things in Zelda.

Also, for what it's worth, I think Breath of the Wild has taken and subtly implemented the teachings of Dark Souls better than any other game. That includes all the games which were obviously influenced by it, as well as its own sequels.

When I said Breath of the Wild stood in lieu of Demon's Souls 2, I really-sorta-kinda-pretty-seriously meant it. I will say that obviously these statements are coloured by my experience and perspective - I have by no means played All The Games. And in a way I guess I...Look for Dark Souls in other games? Know what I'm sayin'?

Here is the strongest connection the two games have, and I will leave you with this. Breath of the Wild, like Dark Souls, nudges you out of the front door. After that point the game teaches by letting you explore the world and seeing what happens; by speaking with people in the world and really listening and considering what they're saying; and unraveling lore and figuring out what things are for by reading item descriptions. It gives you a world and doesn't tutorialize it. It gives you a world and says go ahead, get your hands dirty.

If being wrong's a crime I'm serving forever

Avatar
Synonamess Botch
Texas, y'all
Admin
April 24, 2017 - 11:43 pm
Member Since: November 9, 2010
Forum Posts: 1127
sp_UserOfflineSmall Offline

$320 for a 32G Wii U BoTW bundle at Gamestop.  A used Wii U.  Seriously?  What was the release price?  $300?  $350 maybe?

Well that's not happening and it's too bad since you make a pretty compelling case if I may repeat myself.  I also look for Dark Souls in other games.  That's not to say I want everything to be Dark Souls of course, but yeah, I know what you're sayin'.

It would almost be worth it to see how far removed it is from Skyward Sword, which I gave up on in disgust.  That game is garbage and yes I know I'm not qualified to fully judge it without having finished it, but it was crap enough to make me loathe it.  Just thinking about it makes me angry.  This sounds like about as 180 degree a turn as you can make.  Is it the same dev team?

Rule #2: Double-tap

Avatar
xtal
planet
Moderator
Staff
April 25, 2017 - 12:49 am
Member Since: April 19, 2009
Forum Posts: 1685
sp_UserOfflineSmall Offline

Try perusing craigslist and stuff like that, if you're open to it. That's what I did and bought a Wii U off a guy for $170, and he threw in two games. Then I bought Zelda and a pro controller.

If being wrong's a crime I'm serving forever

No permission to create posts
Forum Timezone: America/Detroit

Most Users Ever Online: 252

Currently Online:
6 Guest(s)

Currently Browsing this Page:
1 Guest(s)

Top Posters:

Spike: 1187

Pokey: 894

Jarrod: 607

Finkbug: 468

Armand: 318

kaythomas: 307

Member Stats:

Guest Posters: 9

Members: 15030

Moderators: 18

Admins: 6

Forum Stats:

Groups: 1

Forums: 4

Topics: 816

Posts: 18549

Newest Members:

HoustonPulge, DayanaNow, Janehoats, Robertanage, Brianexarf, XXXIsr

Moderators: Jen: 631, Orb: 0, Scout: 1205, Toger: 1488, Yapette: 836, Dobralov: 17, xtal: 1685, Meho: 82, Tap-Repeatedly: 0, geggis: 1435, Lewis B: 214, Mat: 245, AJLange: 200, Dix: 483, Cheeta: 0, LewisB: 0, Amy Louise: 12, l0vetemper: 3

Administrators: admin: 2, MrLipid: 31, Steerpike: 3310, Helmut: 795, Synonamess Botch: 1127, heddhunter: 27