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Breath of the Wild
Steerpike
Subtropical Southeastern Michigan
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March 9, 2017 - 8:55 am
Member Since: April 10, 2009
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Zelda by way of Far Cry and MGS? Sign me up!

Fuck all, you guys are making it hard for me to retain my self-control.

Last time Meho was this complimentary about a game it was Demon's Souls, and we all know how that turned out for me.

Life is the misery we endure between disappointments.

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Synonamess Botch
Texas, y'all
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March 9, 2017 - 11:35 am
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I'm curious about what Nintendo was thinking, strategically, when they decided to develop for both consoles.  I guess you could argue that it's a similar scenario to TP on Gamecube and Wii.  If the cost of porting was minimal, I suppose they just thought "why not?"  Still, why Zelda in both instances?  Aren't TP and BoTW the only games that got this treatment?

Rule #2: Double-tap

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Dix
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March 9, 2017 - 12:10 pm
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I think it's a matter of convenience. Twilight Princess was developed for the Gamecube (as the notorious "mirroring" of the Wii version demonstrates), but it ended up not being ready until near the end of that console's life, so they ported it to snatch up those consumers for whom it would be a system seller for the Wii itself (especially since the Wii lacked killer apps at launch for "core" gamers).

Breath of the Wild is probably essentially the same situation. They realized it wouldn't be ready until very late in the WiiU's lifespan, and that for many people the game would be a great reason to be really excited about the Switch. This is compounded by the WiiU's terrible sales, which meant that, realistically, there are a lot of people out there who love Zelda and are psyched for Breath of the Wild but do not have a WiiU. After all, the WiiU does not have any other new Zeldas on it. (Wind Waker HD and Hyrule Warriors are the other two system exclusives, and since one's an HD remake and the other's not really a proper Zelda game, there's never been a great reason for Zelda fans to buy a WiiU.) The Switch, meanwhile, has a launch lineup that looks pretty similar to the Wii's: quite a few casual offerings and glorified tech demos which are plenty of fun in a group, but no real standout experiences for people looking for a game with a lot of depth.

"Home is not a place.  It is wherever your passion takes you."

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xtal
planet
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March 9, 2017 - 12:33 pm
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Right, the underlying madness behind this great game is that it's trapped on a very expensive brand new console, and an utter failure (sales wise) of an old console. I think last I heard the Wii U's worldwide sales were somewhere between 12-13 million units. On top of all this, Nintendo products, hardware in particular, can be very hard to come by in a pinch. I don't know the situation across all brick and mortars right now but I imagine that the Switch is not exactly readily available now. Combine that with Wii U which ended production last year and, at least in my neck of the woods, cannot be purchased new from any retailers that I'm aware of.

I imagine there are a lot of people out there right now who would love to play this game but have no way to. It's a shame. My foresight in acquiring a Wii U two weeks ago was a rare non-mistake, good life choice I've made.

I'm no longer part of this agency. You there, get my shoes!

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Dix
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March 9, 2017 - 12:48 pm
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I also decided to pull the trigger on the WiiU late last year, knowing Breath of the Wild would hit it and that there were enough other games I want to play (various Marios, Smash Bros., Splatoon, etc.) on it that I can justify having one.

Until the WiiU I was a generally early adopter of Nintendo hardware, but the last several consoles have come out with such a limp lineup for the first year or so that I just can't bring myself to even contemplate buying a Switch (even if I could find one). The Switch sounds like a very interesting piece of hardware, and I really hope that somebody puts it to use in the ways it uniquely allows (that HD rumble!), but I don't expect that to happen until at least Mario Odyssey.

"Home is not a place.  It is wherever your passion takes you."

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xtal
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March 11, 2017 - 2:01 am
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When/If any of you get to a shrine called Sheh Rata Shrine, I'd love to hear thoughts on it. The trial is "Speed of Light." It's in an area of wetlands. Specific location:

It's northwest of Kakariko Village. If you were to walk up the hill to the shrine atop the village, walk further north to the cliffs overlooking a huge space. You'll have pretty clear view of a shrine that you can clearly glide to. The Shrine I'm talking about should be the next one you see, quite a bit out farther than that. Not that hard to get to if you take a good leap and glide off those cliffs.

I'd be really curious to hear stories of how you beat it, but especially got the bonus chest. I haven't got the chest myself yet. After puzzling out solutions and failing many times I thought I had a surefire solution, but I made a slight error in execution and the plan failed. I thought it was pretty great. I'm dying to know if there are other solutions, because I can't see any. I went through some crazy attempts. Maybe spoiler tag your solution.

The shrines had been pretty good up to that point, but that one is just bonkers. I'd be horrified but also amused as hell to learn there was possibly a much simpler solution than what I'm trying to attempt!

I'm no longer part of this agency. You there, get my shoes!

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Dix
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March 12, 2017 - 12:18 am
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I have neglected that part of the map, unfortunately. After I spent like three days wandering around Mt. Lanayru, I headed northwest to knock the fucking bird out of the fucking sky because it was driving me crazy seeing it circling in the distance since the beginning of the game.

It is very cold here.

"Home is not a place.  It is wherever your passion takes you."

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Dix
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March 12, 2017 - 12:14 pm
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So, xtal, I think you should prepare to be horrified but amused as hell.

Put a bomb next to the switch that controls the water. Starting with the water filled, get the wheel going for the laser. Swim across, wait for the water to drain so that you can get the switch and enter into the monk's room. Then, set off your bomb. It'll trigger the switch again, and once the water has re-filled you can use an ice block to get to the chest.

With the number of moving parts (and the number of things you can stasis), I can see how you might've tried some really complicated things. I had a few working through my mind before I figured out what ultimately worked.

"Home is not a place.  It is wherever your passion takes you."

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xtal
planet
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March 13, 2017 - 1:20 am
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Well, that's interesting. The thing is, I tried moving that wheel with exploding bombs, it never worked. But I worked out a slightly different solution that I thought was pretty good. I think it might still work, I just messed up the execution.

Bombs wouldn't move the wheel, arrows would move it but they couldn't move it consistently enough to trigger the laser platform (nudging it does nothing). So I hatched a plan to bring that barrel across and set it down. I made three ice pillars ready to jump across to the other side (water was full at this point). So I would turn the crank while holding the barrel, drop the barrel into position beside the crank wheel, and then behind the barrel drop a bomb, to propel the barrel with enough force to turn the crank. Meanwhile, as I've jumped across the pillars, I run to the floor trigger, step on it to open the final door, then Stasis the trigger, and run through the door. Then explode the bomb to raise the water again. I think it will work. I just fucked up the bomb placement.

I'm no longer part of this agency. You there, get my shoes!

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Dix
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March 13, 2017 - 1:23 am
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I think you misunderstood my method:

There are 3 components here:

  1. The wheel (which moves the laser)
  2. A switch (which raises and lowers the water when the laser hits it)
  3. A button (or a switch, whatever) that opens the door to the monk's room

Bomb #2

"Home is not a place.  It is wherever your passion takes you."

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xtal
planet
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March 13, 2017 - 12:46 pm
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Oh sorry, I did. I thought by switch you meant the wheel.

I'm no longer part of this agency. You there, get my shoes!

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Dix
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March 13, 2017 - 12:50 pm
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xtal said
Oh sorry, I did. I thought by switch you meant the wheel.  

Nope; I'm not really sure what the best term for those crystal things would be, but I've always thought of them as "switches," since they toggle between on and off.

I would love to know if your plan works, since I tried a couple things of comparable complexity, but I promise mine will take you like a minute and is very easy to execute.

"Home is not a place.  It is wherever your passion takes you."

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Dix
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March 13, 2017 - 8:51 pm
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Whew! I just...

...got the Master Sword, finally. I didn't find it that long ago, so I suppose "finally" might not be the right word here, but still. It's a milestone!

"Home is not a place.  It is wherever your passion takes you."

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