Review by Mike “Scout” Gust The Witcher Developer CD Projekt Publisher Atari Released October 30, 2007 Available for Windows Time Played Finished Verdict: 4/5 Thumbs Up “For the perceptive gamer, the payoff is every bit as big as it promises to be at the outset.“
Review by Steerpike Developer Team Ico Publisher Sony Computer Entertainment Japan Released October 18, 2005 Available for PS2 Time Played Finished Verdict: 5/5 Gold Star “I have never played a game like Shadow of the Colossus, because there are no games like it.”
Review by Scout Fallout Developer Black Isle Studios Publisher Interplay Released 1997 Available for PC, Mac Time Played Finished Verdict: 4/5 Thumb Up “In less than 90 seconds, the creators of Fallout have captured the mindset of a decade and revealed the untapped fears of a generation.”
Review by Toger Developer Gotham Publisher Disney Interactive Released January 11, 2010 Available for GameCube, Gameboy Advance, PS2, PC (sort of, see below) Verdict: 4/5 Thumb Up “Puzzles in PBG are pretty easy—after all, this is a children’s game. The narrator tends to give out huge hints on what you’ll want to do next or what you’ll need to look for in order to accomplish a specific task. Just the thing for a small …
S.T.A.L.K.E.R. is a daring, worthwhile game that reeks of innovation, delivering on a good portion of its potential. It stands above its many problems, outshines the dark spots, and that makes it something special.
Review by Jen Developer Flare Media Limited Publisher Flare Media Limited Released March 6, 2002 Available for PC Time Played Finished Verdict: 0/5 Chunk Poo “This game has no redeeming value, social or otherwise. What’s worse, production values are practically nonexistent. It’s not sexy or even funny, it’s merely limp. I wouldn’t even go so far as to call it a crapsterpiece—it’s just crap.”
Review by Jen The Longest Journey Developer Funcom Publisher Empire Interactive (English) Released November 17, 2000 Available for PC Time Played Finished Verdict:5/5 Gold Star …the outside world was completely shut out by the little world on my monitor. My peripheral vision ceased to exist. My kids got ten thousand “shaddups” and “go aways” and “outta my faces” as I played.