Joel Goodwin of Electron Dance and I resume our usual Side by Side programming this week with Totally Reliable Delivery Service, an ‘open world multiplayer physics game about terrible delivery drivers’. Yep, that was us!
In this week’s episode, Joel Goodwin of Electron Dance and I don’t play, we talk about the Side by Side games of yore that we’ve since changed our minds about, and why. Sometimes, you just need more time (and friends) to stress test a multiplayer experience and reveal things that perhaps weren’t so obvious initially.
In the first episode we take a look at SplitSide Games’ Fling to the Finish, a zany duo-tethered racing platformer currently in development following a successful Kickstarter back in June.
It’s been a busy and stressful week so I’m a bit late with this episode of Side by Side. If only I could have got another version of myself to post this on Wednesday!
Well that’s sort of the idea behind Chronobot, a free 1v1 competitive local multiplayer game where each player co-operates (hah!) with previous timelines of themselves to jockey with the other for different objectives. Joel Goodwin of Electron Dance and I were pleasantly surprised, and confused, by this one.