Review by Jen
Anyone who has ever played a LucasArts game knows they generally
have fluffy but entertaining plots, and Full Throttle is
no exception. You are Ben, thuggish yet somehow appealing member
of a motorcycle gang called the Polecats. You must save Corley
Motors, the last domestic (US) manufacturer of motorcycles, from
being taken over by the evil Adrian Ripburger while rescuing your
gang from his ne'er-do-well clutches. You must use your wits sometimes,
but more often you must use brute strength, have a bad attitude,
and resort to plain old-fashioned thievery to solve the problems
you encounter. The plot is pretty stock stuff, but I really enjoyed
being a bad boy (reminded me of some guys I dated oh so long ago).
Full Throttle's cartoon-style animation is great (it's
a LucasArts gamethat is one of their strengths, in my opinion).
The cutscenes all look nearly TV-quality. There is some pixelation
and some not-quite-so-smooth parts in the gameplayI attribute
it to the release date of 1994, when a 486 with Super VGA was
state-of-the-art. Do cartoons have directors? Cinematographers?
Do video games? I really liked the "camera angles" and
points of view in this game. Taking into consideration the fact
that this game is pretty dated, the graphics actually hold up
Most of the puzzles are typical LucasArts: using an inventory
item from one place to get to another place, or to make it more
complicated, combining one inventory item with one or more other
inventory items and using the combination in another place. The
puzzles in this game, however, are easier than usual because most
of the inventory items get used in the same chapter in which you
found them. Full Throttle also adds some arcade sequences.
There is one place where you ride your motorcycle around and around
on an old mine road, beating up other motorcyclists to gain more
powerful inventory items with which to beat up yet other motorcyclists.
You also participate in a demolition derby (this was the hardest
part for me) where you have to steer clear of (or hit, as the
case may be) other cars to reach an objective.
The music and sound effects are not standout, nor are they intrusive.
The music is generic biker rock 'n' roll, and it sets the mood
of the game. The sound effects all pretty much fit with what's
going on in the game.
For the most part, I really enjoyed Full Throttle. While
it is not one of LucasArts's better efforts, it is definitely
worth the time it takes to play this short game.
Release Date: 1994
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