Under normal circumstances the release of a patch is not a noteworthy event. However, the amount of bugs hiding in the crevices of Fallout: New Vegas at the time of its release would frighten even the most unflinching New York landlord. For that reason every patch implementation since last October has been met with dances around bonfires and such.
It’s satisfying as a customer to know that Obsidian have not prematurely severed ties with their lovely, but oft monstrous, creation. More good news then, from the Bethesda Blog this week: sometime, likely in the middle part of this week (the apex of which, according to my watch, happens in about thirty-two minutes), a substantially massive update is coming down the pipes of Bethesda’s/Obsidian’s servers, through some intermediary pipes, and then right into the pipes of your house, thereby then accessing the more miniature pipes of your Xbox 360, PlayStation 3, or personal computer.
They’ve done a fine job of listing, and trying to explain wherever possible, the ins and outs of this latest patch. There’s a lot of changes, some tiny, some, to quote the blog, “extensive.” Behold them for yourself here. A few of the most remarkable lines, to my eyes, went something like this: “Extensive optimization in McCarran, Vault 19, and Westside.” Seasoned wastelanders would indeed recall that some of the most terrible performance issues occurred in places such as McCarran and the whole vicinity of Westside, including anything near it.
One can only hope that these claims of optimization hold true!
Some other notable fixes include stacked inventory items now showing their gross weight, rather than that of a single piece (that’s more a matter of preference than a fix really); weapons firing multiple rounds of ammunition (burst-weapons, in other words) in one shot will now have their damage in VATS approximated correctly; finally, hold onto your butts, Caravan players: opponents will now use the dirty tactic of laying face cards on your stacks, just as you no doubt previously did to them, impervious to retribution.
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