Over at the official EVE Online site, CCP have begun to reveal details relating to the new Captain’s Quarters that players will be able to experience by the summer. The dev-blog describes the Captains Qaurters as:
“your place of power, center of your control, operational nucleus, living room and home office. They are the dusty motel room for the vagabond capsuleer. Whether docking your ship to a station or entering EVE for the first time through the character creation, you will enter the Captain’s Quarters as the living, breathing EVE You. It’s a new dimension of immersion. For all players (the future newbies/future points on your killboard), it finally gives EVE a human face, a sense of familiarity to “real life” and other games.”
For those unfamilar with EVE, this is a big step for the developer and community. Although the game draws in excess of 350,000 subscribers, it’s an odd experience for many newer players (and old) to have never had the opportunity to leave your ship. Many of today’s MMOG players are inevitably used to the physical representation an avatar provides, as opposed to just being represented by a hulking great ship.
If you havn’t already seen, you really should watch the new EVE Online character creator as well as the tech-demo of the clothing simulation Incarna will use. It simply wipes the floor with all competition. And while your at it, check out the Incarna teaser trailer and the first footage of the “walking in stations” shown at 2008’s Fanfest.
It’s all looking rather good and might just be enough to tempt me and many others.
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