Guess what! Mexican filmmaker Guillermo del Toro loves videogames. Always has. And while he’s been emitting noises about maybe making one for a while, not much has been confirmed except that he’s been talking with publisher THQ, until a recent interview for MTV. Now we know that the game will be a Lovecraftian action-RPG, but not for about three years.
Guillermo del Toro, known for Pan’s Labyrinth and the Hellboy films, creates visually stunning movies. His shot composition and vision are just remarkably brilliant, reminding me (somewhat) of Gore Verbinski’s work, but in a very different way. Until recently, del Toro was on the hook to direct The Hobbit, but he quit that, which is disappointing to me because I’d have loved to see what he would do with the visuals of that story. Anyway.
Now, just because a filmmaker makes stunning films doesn’t mean he’ll make stunning videogames. And there’s practically a curse on Lovecraft in this business; no game explicitly based on the Lovecraft mythos has ever sold well, despite the popularity of survival horror in general and the richness of the worlds Lovecraft created. Call of Cthulhu: Dark Corners of the Earth was a profoundly underappreciated game, and it was the last one to my knowledge that went out of its way to advertise its Lovecraftian connections, though Dobry tells me that Amnesia: The Dark Descent is loosely based on a Lovecraft story.
Anyway, I choose to be optimistic here. While I have not loved all of del Toro’s films, I have loved the way they all looked, and that may be enough to capture the uniqueness of Lovecraft in a game. THQ hasn’t announced anything official, and no one knows whether del Toro will be working with an existing studio or will create one of his own to develop the title. But come 2013 or so, we can expect lots of tentacles and stuff rising out of the ocean.
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