How do you solve the problem of updating one of the most revered console franchises of all time and making it relevant for a whole new generation of consoles and gamers? Personally I’d suggest the best way would be to just not bother, avoiding desecrating the memory in the process, but Activision would clearly disagree.
According to Eurogamer, Activision are all set to reveal GoldenEye at this years E3, which kicks off in Los Angeles on June 15th, although it’s currently unclear whether the new title will be a full remake, a re-imagining or a totally new adventure. The name does however suggest the game will be tied to the seminal N64 classic in some way, and given that Activision are involved, it might be naive to rule out a full remake or cash in just yet.
What we do already know is that the game will appear on both the Wii and DS, with development being handled by Eurocom and n-Space, who look set to share development duties across their respective UK and US studio’s. Although Eurocom’s back catalogue reads like a list of largely terrible movie spin-offs and cash in’s, they did work on the rather good Dead Space: Extraction for Wii, offering some slight hope for GoldenEye. n-Space have previously been responsible for a string of Duke Nukem and Rugrats games, whilst also heading up responsibility for porting several console franchises to the DS; notably the Call of Duty franchise.
Looking on the bright side, this could work.. I guess? GoldenEye hasn’t aged particularly well, and 13 years worth of console FPS’ have surpassed many of the features that made the original such a groundbreaking experience. Having said that, the combination of the Wii controller and Eurocom’s experience of making that work so well in the past could be crucial. Then again, Activision are involved..
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