Part 2: Turning Dreams into Reality This is the second in the series on literature, gaming and tomorrow.The importance of imagination in game development was discussed and related to literature.More specifically, the relationship was made between science fiction lit.This seemed a natural fit since one of the curious things about our lives on this planet is that virtually every innovation we now take for granted had its birth in literature that was science fiction based.All …
Tap-Repeatedly’s Week Old News Service continues (I’ve been busy) with the alert that long-time Ubisoft producer and Assassin’s Creed project honchette Jade Raymond has been tapped to run the company’s new Toronto studio. Here’s the frustrating thing about Jade Raymond – no, not that Assassin’s Creed was a crappy game, the other frustrating thing: despite deserving it, she will never be taken seriously by this industry; despite all her successes, despite her intelligence and capability, …