So in violation of all my intentions, I bought Red Faction: Guerrilla on Tuesday. I’d been meaning to hold off for Prototype, which looks like it’s going to be the better game, but then I thought, “Why not both? I’ll stimulate the economy a little.” And with luck I can finish Red Faction in time to trade it in for Prototype when that game comes out next week.
Few things are more immersive than visiting a fully realized universe. This doesn’t mean we aren’t looking for great story or boffo gameplay. But often as not, the world that keeps us playing, drawn to that altered state that only gaming can provide.
So, right before this year’s E3 started, the cat was let out of the bag and the worst kept secret in the videogame business was finally in the open. Yes, it is true, confirmed Sony’s John Koller, the leaked material was right, Sony is working on a new revision of its portable gaming platform, PSP. The new PSP, however will not be just a numeric update of a ‘thinner, lighter’ kind. The new PSP is …
Jeez, people. They call this “E3 Day Zero” for a reason, you know. Nothing’s supposed to happen. Half the exhibitors are still setting up. And instead we get Valve announcing Left 4 Dead 2, to ship scarcely a year after the first? We get Remedy’s promise that Alan Wake is really really real, and will see a 2010 release? We get Microsoft’s Minority Report-inspired Natal Project, allowing us to poke our fingers at the air …
The Electronic Entertainment Expo officially kicks off tomorrow, but the press has already descended on Los Angeles and secret behind the scenes goings-on are have begun. While ESA Prez Michael Gallagher has insisted that this year is not a return to the huge and wild E3s of old, there’s definitely a sense that compared to the disappointments of the last two years, this show will at least try to recapture some of the event’s former …
Review by Jason Dobry Killing Floor Developer Tripwire Interactive Publisher Tripwire Interactive Released May 14, 2009 Available for PC Verdict: 2/5 Rotten Egg “Tripwire Interactive recently released Killing Floor, an updated retail version of the 2005 mod by the same name for Unreal 2004. I managed to secure it for only 15 bucks on Steam, so it seemed like a low-risk venture. But can a four-year old mod stand up to the king of co-op …