In our final episode of Side by Side Joel and I take a look at Metanet Software’s triple-distilled platformer, N++.
Hi Tappers, quick news update –
This weekend, I’m going to be on the floor at PAX Unplugged, the first PAX event to be held in my hometown of Philadelphia!
The event kicked off with a Storytime session with Wizards of the Coast President Chris Cocks. He talked about his journey in game development, how he went from working on Halo to working on Magic and D&D, and showed some previews of upcoming projects (anyone for a game of Betrayal: Legacy? Because I’m very down with that combination).
On Saturday, I’m heading up a panel of very talented women in the Women of Tabletop Game Design panel! If you’re at the event we’ll be speaking at 4 PM!
And on Sunday, at 1 PM EST, our plan is to livestream Dungeons & Dragons right here from PAX. Tune in on Twitch to watch our campaign! And then, stay tuned here after that for more detailed updates after the show!
“Hello, please leave your message after the beep.”
“Hi, this message is for 1998 and 2007. I just wanted to tell them to go fuck themselves.”
The requirements for playing Die Gute Fabrik’s Johann Sebastian Joust (or ‘JS Joust‘, or just ‘Joust‘) are high. You need the game which comes bundled with Sportsfriends, the local multiplayer compilation that Joel and I covered in Side by Side season 1 quite extensively, you need a PS4 or a computer running macOS or Linux, you need two or more PlayStation Move controllers, and you need space. Oh, and friends –physically present friends– let’s not forget those. As such, and despite owning Sportsfriends, I’ve never been able to play a real game of Joust.
Yesterday, in an Extra Life encore, I finished The Last Guardian. I just want to type those words again.
I finished The Last Guardian.
Among the panels I attended at PAX was a talk by one of my all time favorite game developers, Hidetaka Suehiro, AKA SWERY65. SWERY is the creator of Deadly Premonition, the Twin Peaks inspired cult hit game that became one of my favorite horror titles ever made. SWERY is now crowdfunding a new title that …
I don’t want to bury the lede, so, if you read and reply to this article, you might win a small prize! Details below!
Over the next few articles I’m writing some recaps about my trip to PAX West in Seattle. While I was at the show I did the usual activities: played games, chatted with developers, and did a little cosplay. I also did something I had never done before at PAX, which is wait in line for several hours to watch other people play Dungeons & Dragons. And I also played a game which is in part about watching people play Dungeons & Dragons.